Welcome to our booth at the first ever virtual NFTS games expo NFTS:DEV! Since our Games Design MA (nfts.co.uk/games) second year students were unable to showcase their eagerly anticipated games at annual events like EGX (Check out our students at EGX last year: bit.ly/36QaDhe) and Develop: Brighton, we’ll be previewing them here on the NFTS blog and across our social channels instead.

Below is a sneak peek into each student’s work-in-progress graduation games. The running theme of the second year of the course is: ‘one year, one student, one game.’ Each project is testament to the sheer amount of incredible hard work, attention to detail and creative storytelling our students have dedicated to their craft.

2015 graduate Ana Ribeiro worked tirelessly on her graduation game Pixel Ripped which has since enjoyed a successful commercial release with the game available to buy on Playstation, Steam, Oculus and PSVR via pixelripped.com. Other graduation games on their way to commercial release include Off Grid  (offgridthegame.com) and Obviously Inappropriate Content (reckhou.itch.io/oic).

If you’re thinking of applying to the NFTS Games Design MA, we hope you enjoy this insight into the type of projects you could create should you become a student of the course!

Student: Jonathan Palframan | Game: Outcast: Exile

Outcast: Exile is a stealth game where the player must utilise their power to teleport in order to infiltrate an ancient mountainside temple, occupied by a malicious monk brotherhood. Once inside, they must navigate their way to the innermost shrine, where they will find a necklace that has enabled the monks to control the world.”

Stills from grad game showing character in various scenarios
Stills from Outcast: Exile

Our two-year Games Design and Development MA has a ‘games innovation’ ethos, giving you the opportunity to make games in a unique environment, collaborating with students from across the School – from composers and sound designers to marketing and distribution students – learning not only how to create games, but how to release them and promote them across indie games and Triple-A.

Student: Tianze Song | Game: The Free Will

"The Free Will is a third person, 3D game for PC platform. The concept is that human beings are controlled by nature from beginning to end. Our bodies, our desires, and even our thoughts are controlled by our organisms. Sometimes I think, is my will really free? What will happen to my will if my body changes? If intelligent creatures are no longer constrained by the body, what will the society looks like?"

Stills from grad game showing character underwater in a marine environment
Stills from The Free Will

The Games Design MA covers practical knowledge of games software development and provides the ability to experiment with evolving technologies and techniques. Every student gets access to high-spec gaming systems and related tools. They work on both solo and group projects, with plenty of opportunities to experiment, innovate and excel – with all production costs for development met by the School.

Stay tuned for more games to be added to the NFTS Games Virtual Expo Booth soon! #NFTSDEV

Places are still available on the NFTS Games Design & Development MA, so if you're interesting in learning how to make games like the ones we've featured here then go to nfts.co.uk/games to start your application today!

Application deadline is 30 November to start January 2021.