The Games Department at the National Film and Television School and the Department of Computing at Goldsmiths are to launch a ground-breaking partnership that will bring together their different teaching disciplines, skills, facilities and students to produce innovative games.
The new scheme, called Games++, will combine the creative talent from the NFTS’ MA in Games Design and Development with the technical expertise of students from the MSc in Computer Games & Entertainment at Goldsmiths. There is still one place left on the NFTS Games Design and Development course.
NFTS Head of Games Jon Weinbren said: “This is an unprecedented opportunity to bring together the skills and mindsets of Goldsmiths’ talented technical coders with the imaginative storytelling and games design creativity of the NFTS to produce what we expect to be some exciting projects.”
Professor William Latham, co-director and co-founder of the MSc Computer Games and Entertainment at Goldsmiths, commented: “The key to this partnership is our common denominator – a desire to make our programmes flow through into the industry, giving our students the launch pad they need to start successful careers.”
Starting in early 2013, selected students will partner on an original games project of their choice, share skills, attend masterclasses and workshops from industry professionals, plus engage in industry events and, where possible, studio visits. At the end of the programme, they will reveal their projects to a panel of industry experts for feedback.
Funding will be provided for the games via the NFTS graduate project funding scheme. NFTS students will generate the initial ideas and design concepts for the games, bringing in a range of multi-disciplinary talent from across the NFTS’ Film and TV specialisms. The games ideas will be presented to the Computer Games and Entertainment students at Goldsmiths at an early stage, when the cross-institutional partnership teams will be formed. The NFTS and Goldsmiths leads on each team will then have joint responsibility for further design, development, implementation and delivery within budget and schedule.
Jon Weinbren said the process mirrors best practice from the industry and is the future for creative games development: “This partnership is like two pieces of the jigsaw fitting together. We’re taking our two specialist courses and merging the best each can offer in a way that we believe will bring about a cross fertilisation of minds, skills and creativity to produce next generation games that engage, edify and hopefully amaze.”
Professor Frederic Fol Leymarie, co-director and co-founder of the MSc Computer Games and Entertainment at Goldsmiths, said the new initiative would be of great value to the games industry: "We bring together two postgraduate degrees, both emphasising strong links with the creative industries. By joining our forces we will give our students and industry partners unique opportunities to exchanges knowledge, ideas and enthusiasm for games and for their continuing evolution across multiple disciplines and media and platforms."
Picture taken from 1st year student Albert Bentnall's work on Synthespians: A Virtual Performance Project.