COURSE OVERVIEW
Designing environments. Crafting assets. Creating believable digital worlds.
The MA VFX: Environments and Assets is an Industry-focused MA specialising in building immersive digital worlds.
Working collaboratively across disciplines, you’ll integrate CG environments with physical sets whilst developing skills aligned with contemporary VFX pipelines.
What Our Students Create
VFX collaboration on recreating a set from Alien, with Model Making students
Content Tabs
At the National Film and Television School – one of the world’s leading film schools – we offer two complementary Master’s degrees in VFX - Environments and Assets and Lighting and Compositing. Each provides a focused pathway into the screen industries: one dedicated to creating the digital worlds and environments that stories inhabit, and the other to designing, lighting and compositing the shots through which those worlds are experienced. Together, they reflect the collaborative structure of the contemporary VFX pipeline and allow you to specialise from day one.
This course is designed to help you master the art of building immersive environments and breathtaking visual effects through advanced, industry-focused training. You’ll develop the creative and technical expertise needed to design and construct digital worlds, from detailed props and hero assets to cinematic environments.
You’ll work in a fully equipped production environment alongside students from VFX: Lighting and Compositing, Model Making, Composing and Sound Design, mirroring the collaborative pipelines of professional studios. You’ll learn how to integrate digital environments with physical sets and miniature models, developing the ability to craft photorealistic CG elements that can sit seamlessly alongside their physical counterparts.
Taught by working artists, supervisors and innovators from across the film, TV, games and advertising industries, this intensive course combines creative exploration with real-world professionalism. You’ll also benefit from access to the CoSTAR innovation programme, which drives national research and development into next-generation virtual production, AI and real-time technologies. This connection ensures that you are learning with, and contributing to, the very forefront of industry practice.
You’ll graduate with a strong, industry-ready portfolio that demonstrates your ability to design and build photorealistic assets and environments - ready to undertake CG generalist, environment and asset artist roles within the VFX industry.
Our graduates are in demand at leading studios such as Framestore and Industrial Light & Magic, as well as in the fast-growing short-form and advertising sectors, where cinematic VFX is increasingly central to storytelling and brand identity. You might find yourself crafting shots for large-scale fantasy series, creating set extensions for period dramas, or delivering high-concept visual effects for commercials and music videos for studios like Electric Theatre Collective, Selected Works or Time Based Arts.
The course is a high-intensity, practice-led programme combining workshops, studio sessions, technical masterclasses, critiques and tutorials. Each term builds on the last – moving from foundational asset creation, through large-scale environment design and FX systems, to collaborative, production-scale worldbuilding.
By the end of the course, you will have developed:
- A portfolio of industry-standard digital assets and environments
- Strong skills in 3D modelling, texturing and look development
- Experience with procedural systems and scalable worldbuilding
- Understanding of real-time and cinematic environment pipelines
- Experience working within collaborative, multi-disciplinary productions
- Critical awareness of your own creative and professional development
- You’ll also explore how AI-assisted tools can support concept development, iteration and procedural workflows – while maintaining artistic intent, ethical awareness and professional judgement.
Course Modules covered include:
Module 1: Foundations of Digital Environments and Asset Creation
This foundation module establishes the technical, conceptual and artistic principles of digital asset and environment creation for visual effects. You’ll learn to think in terms of worlds rather than shots, developing assets that are coherent, scalable and production-ready. Working with industry-standard tools including Maya, Houdini, Substance Painter and Unreal Engine, you’ll gain a strong grounding in professional environment pipelines.
Module 2: Producing a Photoreal Asset
Focusing on cinematic-quality asset creation, this module develops your ability to create film-ready hero assets with high levels of material realism and surface detail. You’ll explore procedural modelling, texturing and look development, learning how to analyse real-world reference and reproduce believable material behaviour under light.
Module 3: Designing Environments
In this module, you design and build a large-scale digital environment using AI-assisted concept development, procedural systems and real-world data. The focus shifts to systemic worldbuilding: creating environments that are coherent across scale, resilient under production demands and adaptable to cinematic use. You’ll develop procedural tools and pipelines primarily in Houdini, enabling iteration, variation and scalability.
Module 4: Cinematic FX Systems and Simulation for VFX
This module develops advanced skills in FX and simulation, treating effects as production-critical assets rather than isolated shots. Working primarily in Houdini, you’ll create physically informed simulations such as fire, smoke, destruction and fluids, focusing on reusability, optimisation, caching and pipeline integration.
Module 5: Integrated Worldbuilding – From Miniature to Screen
In this major collaborative capstone project, you work alongside students from VFX: Lighting and Compositing, Model Making, Composing and Sound Design to deliver a fully realised cinematic sequence. Physical miniatures are captured and integrated with digital environments in Unreal Engine, combining practical and digital techniques within a professional hybrid workflow.
Module 6: Master’s Portfolio
Running across all three terms, the Master’s Portfolio supports reflection, research and critical engagement with your practice. You’ll document your projects through annotated breakdowns, reflective writing and contextual research, exploring themes such as AI ethics, sustainability in digital pipelines and authorship in VFX.
This course is right for you if you’re interested in:
- Designing and building digital worlds rather than individual shots
- Creating film-quality assets, props and environments
- Procedural workflows, systems thinking and scalable worldbuilding
- Real-time engines and cinematic environment pipelines
- Integrating CG environments with physical sets and miniatures
- Working collaboratively within professional VFX pipelines
- Exploring AI-assisted tools while maintaining artistic control
You may be a recent graduate, a self-taught artist, or someone with existing Industry experience looking to specialise and refine your craft. Applicants come from a wide range of creative, technical and international backgrounds, and the course benefits from the diversity of experience within each cohort.
If you're unsure which VFX pathway is right for you, (Environments and Assets or Lighting and Compositing), we encourage you to apply for either one and we will help to guide you to the option that best suits your interests and career goals.
While many applicants will have a degree from a British or overseas university, we will consider applicants who do not have a degree if they have an impressive portfolio, a creative track record or an alternative qualification.
International students Visa and English language requirements
If you have any questions, please email info@nfts.co.uk
The following item(s) should accompany your online application:
- Please submit a showreel or a selection of still images/renders demonstrating your existing VFX skills. Select work that best represents your strengths and clearly communicates your artistry and understanding of visual effects workflows.
Applications will close at 23:59 on the day of the deadline, shown at the top of this page.
FUNDING AVAILABLE
The NFTS awards more scholarships and bursaries to British students, relative to the size of our student body, than almost any other educational institution in the UK. If you’re successful at gaining a place on the course, you will be given further information on how to apply for one of these scholarships.