COURSE OVERVIEW
Do you want to create your own games? Could you run your own games company?
NFTS Games aims to give you everything you need to make high-quality games across a range of styles, formats and platforms.
Learn the practical skills and expand your creative knowledge to design, devise and build games, from inception to delivery, in our collaborative and innovative environment.
Content Tabs
We have a ‘games innovation’ ethos, giving you the opportunity to create complete games in a unique environment, collaborating with students from across the School – from composers and sound designers to marketing and distribution students – learning not only how to create games, but how to release them and promote them across indie games and Triple-A.
You’ll get access to high-spec gaming systems and related tools, working on both solo and group projects, with plenty of opportunities to experiment, innovate and excel.
You’ll also have the opportunity to develop industry contacts through events and visits from professionals and experts.
COURSE FACILITIES
As an NFTS student, you will have 24/7 access to the NFTS Games Design and Development Lab. In the dedicated studios you will have your own desk with a dual monitor setup, powered by Alienware Aurora development workstations, build around the latest AMD Ryzen and Nvidia RTX technology. All workstations are kitted out with industry standard software such as Unity, Unreal Engine, GitHub, the Abobe Creative Cloud, Reality Capture, Maya and ZBrush. Additionally, you will have access to Android tablets, VR headsets, drawing tablets, game controllers and whatever else you might need to create unique gameplay experiences.
The video games industry is continually innovating and evolving, and new platforms and technologies have created fantastic opportunities for technical invention and artistic innovation. This course provides the practical skills and creative knowledge to design, devise and build games, from inception to delivery, and gives you the ability to experiment with evolving technologies and techniques. We strive to develop the creative leadership necessary to become a leading innovator and practitioner within the industry.
You will be working alongside film, television and animation practitioners, developing creative and technical skills in games design, code, art, animation, production, audio and interface. In our uniquely creative environment, we actively encourage students to benefit from numerous collaborative opportunities across our production studios.
In the first year students undertake a series of set projects – both group and solo – during which you also get to learn core games development disciplines of design, art, animation, coding and production. Modules and workshops cover 3D modelling/animation, game programming, game design, character creation, producing and project management.
In the second year you will work with students from other disciplines to design, develop and market your Final Major Project.
Games design and development students at the NFTS come from a wide range of backgrounds and prior experiences, and have all demonstrated an excitement, aptitude, creativity and willingness to learn new skills. We actively seek a diverse and interesting group of people who have something new to bring into the games development fold.
Successful applicants have come to us with previous qualifications from across the arts, sciences and humanities; and from all walks of life. Recent students have included a neuroscientist, a kickboxing instructor and a copy-writer! Games development experience is most welcome, but by no means essential.
While many applicants will have a degree from a British or overseas university, we will consider applicants who do not have a degree if they have an impressive portfolio, a creative track record or an alternative qualification.
International students Visa and English language requirements
If you have any questions, please email info@nfts.co.uk
The following item(s) should accompany your online application:
- A digital portfolio of your creative work presented online (send us a link to your YouTube videos or a Google Shared Folder or a personal website). This may show sketches, illustrations, animations, sample games, design documents and others. The purpose is to showcase your creative skills.
Funding Available
The NFTS awards more scholarships and bursaries to British students, relative to the size of our student body, than almost any other educational institution in the UK. If you’re successful at gaining a place on the course, you will be contacted by our funding team with details on how to apply for one of these scholarships.
Upcoming Events
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Tutors
Student Showcase
Games Design and Development Showreel 2024
See the work our students have produced in the last 12 months.
Eros Xavier's Love Solutions (trailer)
2023 Game
A 2.5D narrative driven puzzle-like game. Play as Eros, a retired cupid who breaks couples apart instead of bringing them together by manipulating objects in their home. How many hearts can you break?
Winner of the 2023 BAFTA Student Game Award. The game's creator, Rafif Kalantan, was included in MCV/DEVELOP’s 30 Under 30 2023.
Gravity Commando (trailer)
2022 Game
Designer/Developer/Programmer
- Alexis Martineau
Producer - Jean De Wilde
Story - Sophie Artemigi, Alexis Martineau
User Interface Design - Aisosa Ugiagbe
Students collaborate with others across the School to bring their games to life – including composers, screenwriters, animators and sound designers to producers and marketing and distribution students.
Octo-Ninja Hachimaru (trailer)
2022 Game
Designer/Developer/Level Designer
- Aisosa Ugiagbe
Programmers
- Aisosa Ugiagbe, Alexis Martineau
Each year, second year Games Design and Development MA showcase their games at EGX.
Harp Song (trailer)
2022 Game
Designers/Developers/Story
- Stephen Glenister, Ástráður "Ace" Ísak Lárusson
Level Designer - Ástráður "Ace" Ísak Lárusson
Programmer - Stephen Glenister
Producers - Juliana Lynch, Ashkan Dabbagh
Writer - Paul Carey
Harp Song was shortlisted for the 2022 Yugo BAFTA Student Awards.
Zellige: The Tilemaker of Granada (trailer)
2022 Game
Designer/Developer/Programmer - Louis Torres Tailfer
Producer - Jean de Wilde
Story/Writer - Afnan Linjawi
Usability & UE Designer - Sophie Artemigi
Zellige: The Tilemaker of Granada won the People's Choice Award at the Gee Learning Games Awards in 2022.
CoVRt Operation (walkthrough)
2021 Game
Designer/Developer - Guy Sargent
Producer - Michelle Brondum
Writer - Tom Van Overloop
2021 graduation game CoVRt Operation was one out of three of the first ever games selected in the brand new Games category at the BAFTA Student Awards.