Animation for Film and Games

Master of Arts

MA - 1 Year Full-time

Main Campus In person

Application deadline 23 Oct 2025

Apply now for Beaconsfield

Animation for Film and Games

COURSE OVERVIEW

Become an animator for film or games.

Join our collaborative and creative community to become a creative technologist in animation and create award-winning work at one of the world’s best film schools.

This practical 1-year MA explores the theory and craft of creating animations digitally for film and games, using industry standard software and technologies. You’ll bring scenes and characters to life using powerful content-creation software and real-time game engines.

No 1 Animation School in Europe and UK No 2 Internationally

image of animated dog with festival names layered over the top
Digital set creation

“This exciting, new MA course empowers students to become creative technologists. The comprehensive curriculum helps you tell compelling stories by developing cutting-edge digital skills across the contemporary animation pipeline.”

Alan Thorn
Alan Thorn, Senior Course Tutor

Content Tabs

Animation is where imagination is transformed into movement, character, and story.

On this course, you’ll learn how to breathe life into virtual worlds, producing computer-generated character performances, crafting sequences, and gameplay moments for the big screen, the next groundbreaking game, or immersive virtual production. Alongside mastering animation and game control for your digital characters, you’ll discover how to bring digital worlds to life with cutting-edge tools, from motion capture to AI-driven techniques.

You’ll develop both the craft and the conceptual insight that make ideas move – from acting and character psychology to key-framing, rigging, weight painting, and exporting assets into game engines. You’ll discover how timing, motion, and emotion combine to turn pixels into performance.

This is your opportunity to build the skills that fuel some of the world’s most exciting studios – the kind of work you’ll recognise from Pixar, Blue Zoo, and Locksmith in film, or Supermassive Games, Amanita Design, and Ustwo Games in gaming. With the NFTS’s unrivalled industry connections, you’ll be learning alongside professionals shaping the future of animation.

You’ll study within a globally renowned creative environment, home to many award-winning animation and games. Recent successes include BAFTA wins for the game There Was a Home (2024), the animated films Crab Day (2024) and Wander to Wonder (2025), a full sweep of the CILECT Prizes in 2025, and Annie Award nominations – proof that you’ll be joining a community at the forefront of excellence.

Through mentorship, industry collaboration, and experience within real-world studio pipelines, you’ll graduate not just with a strong demo reel, but with confidence, hands-on expertise, and a professional network to launch your career.

After graduating you’ll be prepared for such roles as: 
  • Animator (film or games) – bringing characters, creatures, and monsters to life with digital artistry
  • Real-time Animator / Engine Artist – creating interactive or live visuals for games, virtual production, or XR
  • Character / Creature Animator – focusing on acting, performance, and nuanced behaviour
  • Technical Animator / Rigging Artist – designing rigs, deformation systems, and weight setups
  • Pre-visualisation / Story Artist – shaping motion, staging, and cinematic flow before full production
  • Freelancer / Hybrid Specialist – working across short-form projects, advertising, mobile games, VR, and AR experiences
Course Facilities 

As an NFTS student, you have 24/7 access to the Digital Animation Lab at the NFTS, Beaconsfield. In these dedicated studios you will have your own desk with a dual monitor setup, powered by Alienware Aurora development workstations and built around the latest AMD Ryzen and Nvidia RTX technology.

All workstations are fitted with industry standard software such as Unreal Engine, GitHub, Adobe Creative Cloud, Reality Capture, Blender, Houdini, Maya and ZBrush. Additionally, you will have access to VR headsets, drawing tablets, and game controllers and more. All production costs and use of equipment is included in your tuition fee.

Funding Available

The NFTS awards more scholarships and bursaries to British students, relative to the size of our student body, than almost any other educational institution in the UK. There are two new Animation for Film and Games scholarships available to cover 50% of the home tuition fee for UK applicants. If you’re successful at gaining a place on the course, you will be given further information on how to apply for NFTS scholarships.

Upcoming Events

Animation Gallery

Chhaya publicity still
Chhaya

Directed by Debanjan Nandy

Fried publicity still
Fried

Directed by Lizzie Watts

Hedgehog publicity still
Hedgehog

Directed by Ed Bulmer

Moth and Flame publicity still
Moth and Flame

Directed by Matti Vesanen

Tutors

Student Showcase

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Ascent (behind the scenes)
2023 Master's course graduation animation film

Watch the making of short animation Ascent, which was made at the NFTS, using Unreal Engine 5.

The School has a long history of producing award-winning animations that are shown across the world at film festivals, and win awards. These include prestigious BAFTAs, where in 2024, NFTS students won the British Short Animation EE BAFTA for their graduation film Crab Day, and in 2025, the winning short animation Wander to Wonder was directed and mostly crewed by NFTS alumni.